A horror game prototype


Engines, Tools and Languages used:
[Unity3D, C#, HLSL, AutoDesk Maya, Substance Painter, ZBrush]
[Solo Project]
[2021]
Play the game here!
Covid Boredom
During the start of covid everyone had extra time, one day I decided to spend some of that time on making a horror game prototype. I wanted to play around with lighting tools, sound and create an immersive environment within Unity. I wanted it to be a short project so I gave myself roughly 2 days for it. Kind of like a Gamejam but shorter.
Process and Results
The game does not feature much gameplay, is it even a game then ? I don't really know maybe it is more of a cinematic experience. The trailer is as long as there is gameplay in the game so that is an indication. It was still fun to make and I am happy with how the environment turned out.
© Millstone Entertainment