About Me

I am a highly motivated individual with a strong passion for creative endeavors and a love for physical activities. My primary focus lies in digital creation and design, with a particular emphasis on game development. While I derive immense satisfaction from creating entertainment-focused games, my versatile skill set makes me an all round developer within the C# and .NET landscape.

Beyond my digital pursuits, I enjoy outdoor adventures by scaling mountains or engaging in workouts, experimenting with culinary techniques, or exploring new destinations through travel. My insatiable curiosity drives me to experience different countries and immerse myself in diverse cultures, keeping me constantly on the move.

  • Video Game Creation
    Designing & Developing Video Games [C#, Js, Java]
  • Quality Assurance
    Unit Testing, Integration Testing, Acceptance Testing and translation verification
  • Immersive Technologies
    Creating Virtual Experiences using AR/VR/XR for various platforms
  • Project Management
    Strategic planning, Process Management and Technical writing for within International teams
  • 3D Artist
    Modeling, texturing and rendering 3D game props
  • Translation
    Dutch and English
  • Mar.2023 - Present
    Nintendo
    Quality Assurance & Translation Support
  • Mar.2023 - Present
    Millstone Entertainment
    Developing a game to kickstart my own studio, focusing on creating a immersive and engaging experience for players.
  • Mar.2023 - March.2024
    RWS Group
    Multilangual Prompt Rater and Translator: Skillfully rate and translate prompts in Dutch and English, ensuring linguistic accuracy and fluency for RWS Group projects.
  • Sep.2022 - Feb.2023
    Wanted 5 Games
    Game Developer: Developing Web Games using Javascript and PlayCanvas.
  • Dec.2021 - Jun.2022
    Gerson Lehrman Group (GLG)
    IT Consultant: Provide expert insights and guidance to clients seeking information, advice and solutions in my area of expertise.
  • Nov.2019 - Jun.2020
    AR-Producties
    Unity Developer: Creating and developing AR and VR applications and business solutions within Unity.
  • 2018 - 2023
    University of Applied Sciences. Amsterdam, Netherlands : Computer Science (Game development)
  • 2021 - 2022
    Institue of Technolog. Carlow, Ireland : Computer Games Development
  • 2021 - 2021
    Lucerne International School: Serious and Applied games

Specialisations

Game Development & Design

I'm passionate about making video games. With years of experience, I have a deep understanding of what makes a game great, how to create gamefeel and how to write GDD's. I'm a team player, able to lead or work solo.

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Immersive Technologies

Need a flashy immersive experience for your business? A videogame you can play on your VR device? or maybe something else within the immersive, I can design, develop and visualize what you need in the immersive and I can also teach others how to do that.

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.NET & C#

Experience in C# and the .NET framework and can apply my skills to help you with your .NET projects. I am familiar with the .NET ecosystem and know how to write clean, efficient and well-documented code. I can also help with debugging and optimizing existing .NET projects.

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My Work

Projects at Nintendo

Projects I contributed to at Nintendo of Europe

Ball Evolution

A hyper casual game about an evolving ball.

Last Harvest

An unfinished farming themed roquelite.

Match-3 Games

Two Match-3 games I worked on during my internship at Wanted 5 Games

Journey Landscape Toolr

A tool that is able to procedurally generate dune like terrains + the shader from Journey

Size

A virtual Reality prototype which should make you feel small.

Nuclear Edge

A 2 to 4 player online multiplayer speedrunning game with tricks and traps.

Chase VR

A virtual fashion experience made for Chase Concept Store

Back to Pangea

Game jam entry

Rewind Racer

A Splitscreen racing game with a rewind theme.

Octo Chef

A prototype for game idea based on combining Overcooked and Octo Dad.

Lost Treasure

A simple 3D speedrunning game.

Alone

A horror game prototype.

SFML RPG

A rpg prototype using c++

Ancient Pottery

A tactital MOBA building game

Blooper Looper Troubleshooter

A serious game to distract kids going through an asthma therapy session.

For Whom The Bell Tolls

A physics based puzzle platformer made in Processing

Contact Me

hansmeulblok4@gmail.com

Download CV